As a painter, I, Robert
Conev, conducted the „Kiezcomic“ project
together with the teacher Torsten Braunsdorf at the Carl Kraemer
Elementary School in Wedding. The school is a full day school,
which has an emphasis in art. In the end, six girls, and four boys
from a sixth grade class took part in the project, all of them
had an immigrant background. Many of the children had a computer
at home.
The collaboration with Torsten Braunsdorf
evolved from a previous project from Pro Artis, under whose umbrella
I was already occupied
at the school as an artist. The Project „Kiezcomic“ was
directly connected to this function. It took three and a half months.
During this time we met a total of seventeen times with the students
in order to work. In the rule these sessions were two hours in
length, although sometimes there were also full days.
The goal of the project was to produce a comic book, whereby the
students independently thought up the individual stories and subsequently
independently drew or edited them on the computer.
The idea to produce a comic, originated from within the framework
of Pro Artis. It occured to me that the children frequently chose
this form of expression out of their own incentive, and that the
comic medium was quite popular for them. Copying heros from Japanese
Manga comics was preferred in particular. In the comic book project,
this urge to express themselves was to be promoted. The drawing
was to go beyonf te pure reproduction of ready-made character.
It should therefore become a „"Kiez“" comic,
in order to give the students the possibiltiy to creatively examine
their impressions and experiences in their daily life.
The preparation and revisionary work for the individual project
hours took place one to two times per week. Only Torsten Braunsdorf
and myself were present. During these meetings we evaluated the
last hours, and discussed how things would proceed.
For everyone working in the “Kiez” project that the
project took place within the VA – Visual Arts class, and
was thus an integral component of the regular teaching. This meant
no addtional time expenditure for the children and they also attended
reliablely.
Unfortunately the whole class couldnot participate in the project.
The technology, in the form of the ten laptops was not the schools.
They were made available through LISUM for the length of the project,
and LISUM only had ten of them.

After the stories were transcribed and illustrated, they class
had to be divided up, only ten of the students could edit their
drafts on the computer. Since the children had thought up each
and visualized each of the stories in paies, we chose one out of
each pair who was to complete the project on the laptop. We wanted
to thuse also avoid that the same story appeared twice in the book.
One of the criteria for the chose was the drawing abilties of
the students. In addition, Torsten Braunsdorf decided to exclude
students with behavioural problems from working with the laptops
for security reasons. In the end a heterogenous balanced group
was successfully put together.
The following technology was available to us: ten laptops with
mice for the students as well as one teachers laptop for me. The
software used was Photoshop Elements. A120 gigabyte external hard-drive
was bought by the KuBiM team, in order to collect the data and
back it up. In order to illustrate the work processes as well as
for the end presentation, the schools data projector was also available.
In the logbook, I already extensively described how the students
dealt with the medium respectively, how their different abilties
were promoted and which taskes and roles that they assumed, therefore
I will not go into them more here. I would much rather like to
make clear the distribution of the tasks with the constellation
of the teacher, artist and students:
The child undertook the creative part of the project. After a
brief introduction, the children thought up their own stories and
independently transcibed them graphically. Even the editing on
the computer was conducted, through their own direction.
Torsten Braunsdorf and I adopted two different roles:
Torsten Braunsdorf was „the pedagogue“,
also in the sense, that as a teacher he represented a person
to respect, and
he reprimanded them when neccessary. In making decisions and judgements
during the course of the project he considered pedagogical criteria.
Thus for example it was important to integrate language support
into the stories. His role was the organisation relating to the
(he suggested the procedure and structure for the lessons). Group
disccussions also predominantly occured under his moderation.
In contrast, I worked as “the artist”.
I saw my job as explaining to the children, the individual procedural
steps
as well as, in the beginning, to formulate what the illustrative
specifics of the comic genre were. It was very important to me,
to raise an awareness of the illustrative and narrative possibilities
of comics. After presenting a short overview in front of the whole
class, I worked primarily with individual conversations. Because
of the small size of the group this was easily done. In direct
conversations, it was easy for me to individually approach the
strengths and weaknesses of the children regarding theory and graphical
implementation. As can be seen in the details of the logbook, this
method proved to be very effective.
At the same time it was important to me to leave the children creative
freedom. Through questions and suggestions I motivated the children
in their work with the stories and drawings.
I felt neither limted or influenced in my work, to the contrary,
I felt the collaboration with Torsten Braunsdorf was very fruitful.
When there were differences of opinions, they could always be solved
in discussion.
The students themselves, who we had partially underestimated,
were a surprise in the project. On the project day, that we had
inserted the balloons and text, for example, we had calculated
with a rather slower progression of the students. But instead the
opposite arose, in that the posed task was much easier for them
as thought.
A further surprise was the enthusiasm of
the children in the discovery of the stories (refer to „"scare“ in
the logbook).
Torsten Braunsdorf was surprised by the limited endurance of the
children working at the PC. He leaves the project with the experience,
that the children should not work any longer than three teaching
hours, if the work is to be effective.
The results were a lot of fun for me, and also impressed the friends
to whom I showed them on the PC.
I did not observe noticeable „power relationships“ within
the group. But I could determine how the student Burak Ü.
who was quick to perceive things and very competent and who at
the same time demonstrated a readiness to help those who were not
such strong learners won a sort of prestige from both the teachers
and the students.
The relations between the students were also very balanced, because
they had different strengths and weaknesses. Some were better drawers
and others were better with technology. Burak, for example required
help with drawing but later helped his classmates with the computer.
In addition the students themselves had creative autonomy. This
prevented the emergence of hierarchical or power structures within
the project. Each of them was the boss of their own comic.
At the beginning, there was more distance
between the genders. In the first seating plan, which the students
chose themselves,
the boy and girls placed themselves apart from one another. When
we “mixed-up” this seating plan (refer to the logbook
above) we had good experiences in working with the boys and girls
and with collaborations between them.
The result of the project is a forty-page comic book, with ten
different stories.
The children and the teacher have collected
experiences with the use creative use of image design software.
For me personally, the
most important result was the realisation of the sequel project – portraying
the children on large canvases.
The printed comics display a very good quality in their illustrations,
their narrations, and their colour compositions, which was recognized
by all those participating. The children were very proud of their
finished comics.
They were also strongly integrated in the development process.
We proceeded step by step and changed our plans if necessary, when
we noticed that the students were overwhelmed or under stimulated.
During the entire project we used three different pedagogical
approaches: on the one hand with individual or group supervision
by the teacher and artist and on the other hand the students were
to help each other (which above all was the case at the end of
the project).
The individual supervision was important when it had to do with
problems related to the image editing software or with the graphic
transformation at the beginning of the project. The Photoshop program
functions like a small labyrinth, in that one can easily go astray
without help with orienting. With each student though very different
questions arose, which could be answered most effectively and quickly,
individually. The contact person for such questions was the artist.
At the beginning of the project, the group supervision stood mostly
in the foreground, which was logical as the students still faced
similar tasks and problem areas. The more individual and independent
the work was in the course of the project, the more important the
individual supervision was. And the more confident the students
were in their work, the more frequently they could help each other
out.
With both approaches we tried to promote a large degree of independence,
self-responsibility and decisiveness. It was important to us, to
manage room for the children to move in, in which they could try
things out independently from the teacher and artist. We merely
gave them a few aids (flowcharts, in order to be able to retrieve
buried knowledge) and then left them alone.
In retrospect, one has to concede, that with the demanding and
intensive work, that we wanted to incite the children too, we should
have built more time to relax into the process. Some of the students
were partially overwhelmed. It would make sense to choose the contents
and t allow group work. In this way the stronger and weaker students
could work together. Vital to the group dynamics within the entire
class, it would be important that enough hardware was available
for all of the students and that really all of the children are
involved in the project.
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